Default, Forfeit & Substitute Policy
This policy is intended as a deterrent. While it is each team’s prerogative to decide whether or not to play each week, it is our expectation that as part of the agreement we make in allowing your team’s registration, we will allocate a space for your team in return for your team attending and utilizing that space to play against other teams. When your team forfeits or defaults, another team is missing out on a game they have paid for.
A forfeit occurs when a team is able to provide a game to their opponent, but their rostered team and/or rostered substitutes did not participate. This means that the team had to use players from other teams within the league.
There are 2 types of forfeits;
Occurs when it is a ‘forfeit,’ but the opponent agrees for the recorded score to be the actual game score.
Occurs when the game is a forfeit, and the opponent wants the score to be recorded as the ‘forfeit friendly’ score, as outlined in the ‘Recording Defaults and Forfeits’ section.
CONSEQUENCES OF FORFEITING MORE THAN ONCE
Regardless of a friendly or legit game being arranged, forfeiting is disruptive to the league integrity and member experience. If your team forfeits more than once, you could be eligible to pay a fee. If your team continuously forfeits (3 times or more per season), you can be removed completely from the league schedule.
NOTIFYING URBAN REC ABOUT YOUR FORFEIT
If you provide 7 days notice, Urban Rec will do our best to reschedule the game so neither teams need to miss out on the game. We have limitations with venue bookings, staffing, and sometimes rain and sunlight, there is no guarantee we can do this.
If you tell us before 5pm the day prior to your game we will organise a forfeit friendly, or forfeit legit and it’s highly likely your opponent will not want to claim a default fee.
If you do not notify Urban Rec and simply don’t show up, you have defaulted.
A default occurs when a team is unable to provide a game to their opponent with the minimum required number of players within 10 minutes of the scheduled start of the game. Simply speaking a default means no game was played.
PAYING A DEFAULT FEE
If your team defaults (i.e. does not provide a game to your opponent), you will be charged a $100 default fee, and your team is at risk of immediate removal from further participation in the league.
The default fee must be paid within 2 business days of the recorded default
The default fees collected will be distributed to the opposing team
CLAIMING A DEFAULT FEE
Urban Rec will make every effort to collect all default fees. However, in the case that a team does not pay its default fee, they will be removed from the league and banned from further Urban Rec participation (hardcore). In this situation, no compensation will be awarded to the teams that were victims of the default until the defaulting team pays the fee. We cannot pay out default fees until they are collected.
CONSEQUENCES OF DEFAULTING MORE THAN ONCE
If your team defaults and does not pay the default fee, your team will be removed from the league schedule
If your team defaults more than once (irrespective of paying the fee), your team will be removed from the league schedule.
RECORDING FORFEITS AND DEFAULTS
The below scores will be recorded in the event of your team forfeiting (friendly) or defaulting.
FUN POINTS RECORDED
The team who has forfeited will get a 3 for fun points
The team who has defaulted will get a 1 for fun points
Aussie Rules = 50 – 0
Basketball = 10 – 0
Dodgeball = 10 – 0
Flag Gridiron = 20 – 0
Hockey = 10 – 0
Multisport = 10 – 0
Netball = 20 – 0
Soccer = 5 – 0
Softball = 10 – 0
Street Soccer = 5 – 0
Touch Football = 5 – 0
Volleyball = 3 – 0
SUBSTITUTE PLAYER POLICY AND QUESTIONS
If the team provides a game, but there are players from within the same league participating, then it is a forfeit friendly game. (Unless otherwise agreed by the opponent, where they may approve the game being played as a forfeit legit).
Please refer to our substitute policy in relation to this policy.